Home Away from Home
Humankind has always been in search for the unknown and been fascinated by the exploration of its environment, seeking for the fresh opportunities and knowledge.
The first inhabitants of Mars will be captured by the hostile enviroments’ challenging conditions, thus, human-friendly living & working habitat becomes crucial. So as to achieve successful mission, it is important to put the psychological and physiological well-being of the crew in hostile environment.
This thesis is experimenting with the idea that, as architects we could design senses, emotions, feelings and moods in the space by putting human factors into the center of the design and making the essence of it to increase the habitability on Mars and as a result, create home feeling on another planet.
The thesis is seeking answer to the question of
“How to translate complexity and variety we find in nature for the well-being of the humans to prevent spatial boredom and monotony for the intention of creating home feeling on Mars?”.
The thesis is highlighting the spatial boredom and monotony and sensory deprivation problems and experimenting with the design of the spaces while keeping these problems in the mind for the psychological well-being of the human life. To prevent spatial boredom and monotony, the design is creating various work and living spaces in terms of being seen and not being seen; to see and not to see. Creating complex and unpredictable, yet playful circulation to enrich the long term spatial experience.